Level Artist

Level Art · Frisco, Texas
Department Level Art
Employment Type Full Time
Minimum Experience Experienced

Level Artist

Gearbox is looking for individuals who have the passion and talent to create visually stunning environments for our upcoming projects! As a Level Artist you will help define and realize the aesthetic goals of a project by arranging lighting, defining composition, and decorating areas with content created by our talented team of artists and yourself!

Demonstration of environment creation & population is required for portfolio submission.


  • Create exciting and attractive environments that are lush with detail and interesting scene composition
  • Collaborate with level & game designers to achieve visual goals while balancing gameplay and performance objectives
  • Study and follow game design documents to know the story, style, objectives, atmospheres and environments to create game levels
  • Work alongside with the Level Art Lead or Art Director in maintaining or defining aesthetic goals as necessary for the environments and project’s success
  • Define or improve lighting aspects of environments as necessary to reach aesthetic target
  • Work from concept art, style sheets, or references to achieve projects visual goals
  • Provide feedback to other artists to ensure we’re working together to meet a project’s artistic expectations per environment(s)
  • Identify and provide feedback on modeling and texturing needs necessary to execute environments, bringing these elements together into a cohesive experience
  • Be a resource for the art team for the environment/level/area, answering questions and helping own that vision

 Skills Required:

  • Good grasp of what it means to work in a game level editor and the effort required for asset population and implementation
  • Strong eye for what makes a scene interesting by utilizing color, shadow, silhouette, composition, and asset arrangement / population
  • Technically proficient enough to be comfortable crafting environments so they meet technical limitations as defined by our engineers and technical artists
  • Excellent communication skills and being a team player -- at Gearbox we thrive on collaboration and working together to meet our project artistic goals
  • Strong understanding of how environments affect gameplay and vice versa
  • Experience in creating whole environments, not just individual props and textures
  • Some 3DS Max/Modo/Maya, or similar 3D modeling package experience is preferred
  • Unreal 4 experience is a plus
  • Any asset creation experience is considered a plus for this position and could be part of this role depending on ability & level of experience

Thank You

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  • Location
    Frisco, Texas
  • Department
    Level Art
  • Employment Type
    Full Time
  • Minimum Experience