Since its inception and our first release, Half-Life: Opposing Force, the talented developers at Gearbox Software have had the pleasure of creating video games for some of the most exciting and revered brands on the planet. The Gearbox Software team has also created original, owned and managed brands including the award winning, best-selling Brothers in Arms series and the record-setting, genre breaking Borderlands franchise. In addition, Gearbox Software has acquired other major video game properties including the Duke Nukem and Homeworld brands. With all of its owned franchises, the people of Gearbox Software enjoy driving and managing a deep portfolio of licensed and internally produced ancillary products including video games, comic books, action figures, apparel, art prints, fictional novels, non-fiction reference books, and linear media content for film and television.
The content artist position will be responsible for crafting 3D high poly models, textures, UV maps and materials for current gen & next gen titles. The content artist is our general artist position at Gearbox, so it’s a great place to be a part of every aspect of game art creation and culture!