Rendering Programmer

Programming · Frisco/Remote, Texas
Department Programming
Employment Type Full Time
Minimum Experience Mid-level

Rendering Programmer

The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox’s ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit

As a Rendering Programmer, you will enhance and maintain the graphics and rendering systems of our cutting edge projects in development. Work directly with our advanced technical minds and collaborating with a broad set of team members including gameplay programmers, artists, game designers, and level designers.



  • Write, maintain, and modify high quality C++ code in Unreal Engine 4/5 to implement and enhance rendering techniques
  • Analyze, optimize, and improve rendering pathways and content creation workflows.
  • Diagnose and fix rendering bugs, and profile and optimize rendering code as necessary
  • Work closely with artists and other engineers to meet visual and technical goals
  • Use company-provided workstation hardware, console dev kits, and video game industry standard software tools such as Visual Studio and Perforce to perform your work
  • Educate colleagues on implemented features and rendering technologies 



  • Master’s degree in Computer Science or related field, with a Major in Game Development or Bachelor’s degree in Computer Science or related field and relevant professional experience in Game Development.
  • Expertise in current game rendering pipelines and techniques
  • 2+ years of graphics programming experience
  • 1+ shipped AAA video game title credit
  • Excellent C/C++, multi-threading, low-level engine experience, and 3D math / linear algebra skills
  • Experience with modern graphics APIs, GPU shaders, GPU hardware, and common performance bottlenecks


Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law. 

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  • Location
    Frisco/Remote, Texas
  • Department
  • Employment Type
    Full Time
  • Minimum Experience