Audio Programmer

Programming · Frisco, Texas
Department Programming
Employment Type Full Time
Minimum Experience Mid-level

Audio Programmer


The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox’s ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit www.Gearbox.com


Gearbox Entertainment is looking for a full-time, on-site Audio Programmer to join our game development team. Gearbox has a large audio team and prides itself in pushing the limits of audio technology to deliver compelling, realistic, and memorable audio experiences in its games. As Audio Programmer, you would be responsible for developing and maintaining audio technologies for our engine, building simple and powerful tools to enable the best work from our sound designers, and achieving performance and memory targets. The ideal candidate will have excellent programming skills, enthusiasm for all areas of audio, and will be excited by the opportunity to work closely with sound designers to deliver world-class gameplay experiences.

 

Responsibilities: 

  • Develop and maintain audio technologies for our engine
  • Build simple and powerful tools to enable the best work from our sound designers
  • Achieve performance and memory targets

 

Qualifications: 

  • Excellent, modern C++ and OOP skills
  • Excellent debugging and profiling skills
  • Strong understanding of math and digital audio concepts
  • Works well in a team environment
  • Excellent communications skills, both written and verbal

 

Bonus Points For: 

  • Previous experience in the video game industry, especially with shipped AAA titles
  • Experience with sound synthesis, instrument design, etc.
  • Familiarity with FFTs, audio convolution, the phase vocoder, etc.
  • Understanding of audio filters, their design, and their uses
  • A degree in computer science, digital audio, digital arts, or related areas
  • Experience in sound design, music composition, or recording
  • Deep understanding of the maths of acoustics
  • Knowledge of music theory and form
  • Unreal engine experience
  • Experience with Wwise
  • Familiarity and experience with version control systems, esp. Perforce
  • Experience with gaming consoles
  • Experience with HRTF, Ambisonics, VBAP, and/or other mixing paradigms
  • Experience with MIDI, OSC, and/or other audio communication protocols
  • Familiarity with dialog systems and their design

 
Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law. 

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  • Location
    Frisco, Texas
  • Department
    Programming
  • Employment Type
    Full Time
  • Minimum Experience
    Mid-level