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Gearbox Software

Content Artist

Art · Frisco, Texas
Department Art
Employment Type Full Time
Minimum Experience Mid-level

Content Artist

The content artist position will be responsible for crafting 3D high poly models, textures, UV maps and materials for current gen & next gen titles. The content artist is our general artist position at Gearbox, so it’s a great place to be a part of every aspect of game art creation and culture!

Responsibilities:

  • Create exciting and attractive assets that are detailed and interesting
  • Contribute and interact with level designers, directors, concept artists and other art leads to achieve visual goals that match gameplay, aesthetic and performance objectives
  • Work from concept art, style sheets, or reference to achieve these goals
  • Collaborate and provide feedback to fellow artists or external partners to ensure we’re working together to meet project’s artistic expectations
  • Work alongside level artists to craft new or additional art sets to meet necessary aesthetic goals ensuring our environments look awesome
  • Creating props, pickups and other miscellaneous art needs

Skills Required:

  • Have excellent 3D hard surface and organic modeling skills
  • Able to craft assets from beginning to end (model, UV map, texture, material creation)
  • Be proficient in 3D Studio Max, Photoshop, Substance Painter and Zbrush
  • Understand what it means to implement and import art into a game editor / engine
  • Excellent communicator and team player -- here at Gearbox we thrive on collaboration and working together to meet our project artistic goals
  • Be passionate about making games

Experience:

  • Minimum of  1 year professional experience
  • Unreal 4 engine experience a plus
  • Technical material creation a plus
  • Experience in team leadership a plus

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  • Location
    Frisco, Texas
  • Department
    Art
  • Employment Type
    Full Time
  • Minimum Experience
    Mid-level