Character Artist (3D Modeler)

Art/Content & Character · Frisco, Texas
Department Art/Content & Character
Employment Type Full Time
Minimum Experience Mid-level

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Character Artist

 

The Gearbox Entertainment Company is an award-winning creator and distributor of entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld. Gearbox’s ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. For more information, visit www.Gearbox.com


Gearbox is looking for individuals who have the passion and talent for creating visually stunning and unique 3D characters for our upcoming projects!

 

As a character artist you will help define and realize the character centric aesthetic goals of the projects by your strong understanding of anatomy, style, as well as technical and personal skills. You must be comfortable working alongside concept artists, game designers, animators, and engineering in your quest to help realize awesome, original characters and creatures.

 

Responsibilities: 

  • Model and sculpt compelling 3D characters, as well as necessary accessories, per the projects aesthetic style and direction
  • UV map, texture and craft materials for 3D characters
  • Collaborate and provide feedback both internally and externally for other characters in development
  • Work closely with our game design department to ensure the character art supports the gameplay
  • Provide photo reference and other source as necessary to craft exciting character design

 

Qualifications:

  • Understands the needs of animation by proper deformation and edge flow
  • Strong proficiency in 3D Studio Max, Zbrush, Photoshop, Substance Painter and Unreal Engine
  • Able to prep characters in Maya for animation
  • Receive feedback and modify work based on direction
  • Ensure consistency and quality of work
  • Understands game technology and pipeline required for creating characters
  • Knowledge of anatomy with strong understanding of form, shape language, color & design
  • 4+ years of industry experience and at least one shipped title
  • Excellent texturing skills in Substance Painter or Photoshop with a PBR workflow
  • Manage own time and deliver assets within production deadlines
  • Must provide a portfolio that demonstrates the above skills
  • Collaborate and interface in a creative team environment
  • Passionate about creating games & playing them

 

Bonus Points For:

  • Traditional sculpting & strong 2D background
  • Experienced leading and guiding other art team members
  • Ability to propagate learned knowledge to other art team members

  

Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law.

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  • Location
    Frisco, Texas
  • Department
    Art/Content & Character
  • Employment Type
    Full Time
  • Minimum Experience
    Mid-level