Lighting Artist

Level Art · Frisco, Texas
Department Level Art
Employment Type Full Time
Minimum Experience Experienced

Lighting Artist

Responsibilities:

  • Work with Level Artists, Level Designers and Mission Designers to create lighting for all game environments.
  • Work with Cinematics to create lighting for cinematic moments, both real-time and pre-rendered.
  • Balance needs of Story, Style and Design in lighting implementation.
  • Work with Technical Artists to develop tools and assets for lighting.
  • Manage performance and memory among multiple platforms using available tools.
  • Solve both creative and technical problems with new tools and techniques.
  • Provide feedback and collaborate with Level Artists on scene composition as it relates to lighting.
  • Audit content to verify proper PBR ranges and values to maintain consistent visual fidelity
  • Verify quality of lightmaps and content that affects the lighting pipeline.

Qualifications:

  • Solid understanding of lighting and scene composition
  • Working knowledge of Unreal Engine 4.
  • Understanding and experience with Physical Based Rendering.
  • 3+ Years of industry experience related to lighting, or clear demonstrable ability in affiliated roles such as Environment/Level Art or World Building.
  • Great organization and communication skills.
  • Self motivated and driven by personal passion for your craft.
  • Desire to learn and understand the latest and greatest technology and techniques.

Additional Skills:

  • Experience and knowledge of the HDR pipeline.
  • Knowledge of photography principals and image correction techniques.
  • Previous experience in Level and or Environment Art.

Thank You

Your application was submitted successfully.

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

  • Location
    Frisco, Texas
  • Department
    Level Art
  • Employment Type
    Full Time
  • Minimum Experience
    Experienced